We set out to develop a concept for spatial group interaction. Our main interest was what kind of interaction could happen between the people. The final project was a game, where a herd of sheep on a screen has to be kept together and protected against sheep stealing enemies such as airplanes by a maximum of 5 players. The input were pressure mats hidden underneath a 4 x 4 metre area of artificial gras.
We added the framework of a lottery - everybody could gamble for three pennies which sheep would make it - for two reasons:
(1) Since there would always be more people looking than actively playing we aimed to include the watchers and fuel the relationship between players and watchers.