MINA HAGEDORN  CV / CONTACT
PROJECTS:  MA PRIMARY SCHOOL EDUCATION / INTERACTIVE INSTALLATIONS / EXHIBITION DESIGN / MA CRD / INTERACTIVE ART



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INTERACTIVE ART / SELF-COMMISSIONED / 1997
SHEEP LOTTERY

We set out to develop a concept for spatial group interaction. Our main interest was what kind of interaction could happen between the people. The final project was a game, where a herd of sheep on a screen has to be kept together and protected against sheep stealing enemies such as airplanes by a maximum of 5 players. The input were pressure mats hidden underneath a 4 x 4 metre area of artificial gras.

We added the framework of a lottery - everybody could gamble for three pennies which sheep would make it - for two reasons:

(1) Since there would always be more people looking than actively playing we aimed to include the watchers and fuel the relationship between players and watchers.

(2) We substituted the usual chance factor in a lottery with the player‘s success which gave the players a chance to manipulate the outcome of the game by protecting only the sheep they bet on or even by actively trying to get rid of others. We found that, though several players were intrigued by the possibility of manipulation, very few would actually practice it.

CREDITS
The concept was developed in teamwork.
Artwork: Jim Avignon + Dag
Directing + Screen Design: Mina Hagedorn
Sound: Jim Avignon
Sound Design: Matthias Spreen
Programming: Luciana Gavini, Ravin Metha



Setup



Projection




Watchers…



…and players